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‘Accept It or Don’t Buy,’ Makers of Battlefield V to Critics

In an interview with Gamasutra, EA Chief Creative Officer said that those who don’t like it, shouldn’t buy the game.

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Electronic Arts’ (EA) latest game, Battlefield V faced a lot of flak as a vocal segment of people criticised EA for sacrificing historical accuracy and realism by showing a woman character in the World War II setup.

They even started a #notmybattlefield hashtag to protest the inclusion of a woman character in combat. But the ones behind the game, stand by their decision.

In an interview with Gamasutra, EA Chief Creative Officer Patrick Soderlund said that those who don’t like it, shouldn’t buy the game.

We stand up for the cause, because I think those people who don’t understand it well, you have two choices – either accept it or don’t buy the game.
Patrick Soderlund, Chief Creative Officer, Electronic Arts

Rejecting all the complaints, he further said that the development team itself pushed for the woman character in his interview with Gamasutra at the Electronic Arts E3.

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“These are people who are uneducated – they don't understand that this is a plausible scenario and listen, this is a game,” Soderlund added.

And today gaming is gender-diverse, like it hasn’t been before. There are a lot of females who want to play, and male players who want to play as a badass [woman].
Patrick Soderlund, Chief Creative Officer, Electronics Arts

Battlefield is EA’s best known first person shooter game, first launched in 2002. The game is available for all consoles - PC, PS4 and Xbox.

(With inputs from Gamasutra.)

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